Comparing the Widows Mobile and Android Develpment Platform Mobile Development Platforms Comparison


Software giants like Google are disrupting the Folk Fest, otherwise secure and hooked up players inside the cellular software development business. Newcomers like Android have caused good-sized structural modifications on cell utility development’s destiny through implementing their regulations. These modified surroundings no longer most effective bring additional opportunities. However, they also add certain constraints. Developers these days need to assess their options and find out how they can gain from these changed surroundings.


While mobile computing has caught the eye of utility developers, little or no paintings have been completed to look at that technology’s programming ease. Here we can test two of the maximum extensively to be had mobile improvement environments – Android and Windows Mobile and explore and investigate these options from a developer’s attitude.

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Android turned launched via Google in 2007 as an open-source platform for mobile software program development for smartphones. The Android platform changed into released as a part of the Open Handset Alliance. The number one purpose of this alliance is to set up open requirements for smartphones. Android is basically a Linux-based, open supply operating gadget for mobiles. It permits builders to create managed codes in Java via Java libraries’ usage advanced through Google as a cell working device. Not most effective does Android provide a cell operating gadget along with a development surrounding, it additionally gives a custom virtual device referred to as the Dalvik Virtual Machine for going for walks packages in addition to acts as the middleware in among the running gadget and the code. Android allows the usage of 2D and 3-D image libraries, advanced community skills, which includes 3G, Edge, and WLAN, and a custom-designed SQL engine for persistent storage when it involves application development.

Windows Mobile

Developed through Microsoft, the Window Mobile is an operating gadget for mobile gadgets. Based on the Microsoft Windows CE five.0, Windows Mobile is used as an operating device on many smartphones, PDAs, and contact display screen gadgets. Windows Mobile enables the advent of custom written applications in managed in addition to local codes. The Application Programming Interface (API) in Windows Mobile is extensible and has rich functions alongside a programmable layer. Besides that, Windows Mobile also takes benefit of the competencies provided via the Microsoft.Net environment.

We will examine these systems and intently take a look at their strengths and weaknesses. The structures might be compared on the idea of implementation and performance factors in addition to developer help. We have selected those criteria for the comparison as they constitute the maximum vital components in terms of cellular software program builders.


We will use continual storage as the basis for evaluating the implementation issue. The era used for chronic storage in cell technology varies between numerous cellular development environments. Both Windows Mobile and Android have the capacity to use an on-device database that enables less complicated manipulation and extraction of facts. Also, as a long way as neighborhood report storage is involved, both environments assist reminiscence playing cards for added storage space. However, the distinction lies in the way the garage area is exploited. While Android can not install applications on memory playing cards, Windows Mobile allows it. Both Android and Windows Mobile systems have a relational database. Also, in each of the structures, the libraries have pretty some beneficial patience functions. Once the libraries were initialized, entry to the database is available via an object-oriented interface that can be, without difficulty, accessed by using builders.


Performance figures are important for each user as well as developers. The overall performance contrast of the two structures will be completed based on the file length. The basic purpose of measuring file length is to get a better concept of the configuration and the run time dependencies blanketed in packaged applications.

Android programs come packaged in apk (Android Package) files. The. APK report commonly has a group of.DEX (Android software documents) documents, which perform like an unmarried application document for utilization inside the Android platform. The. APK record is largely the compressed version of the contents within the ‘Androidmanifest.Xml’ file.

Windows Mobile programs make use of cab-documents for utility packaging and deployment. The first step while creating a distributable file entails packaging the software in a CAB (Cabinet) file. This CAB file may be deployed to other devices wherein it can be improved and set up. A CAB document is essentially an executable archive that contains the software, sources, dependencies like DLLs and other aid files.

A comparative examination of mobile development environments changed into conducted through Tom Morten Gronli, Jarle Hansen, and Gheorghita Ghinea of Brunel University, London. In this comparative observation, a demo example utility was created in each of the Windows Mobile and Android improvement platforms to illustrate each software’s deployment document length. The demo instance application was a simple program that printed a line of textual content on the screen. The result from the code example becomes as follows:

The deployment size of the demo utility inside the Windows Mobile environment becomes 2.Eight KB.
The deployment size of the demo software within the Android surroundings changed to 9—three KB.
The document sizes as denoted had been without any obfuscator or shrinker software. This is the kind of record that a cease consumer could both download or get shipped and then set up on his/her tool. As may be visible from above, the demo utility in Windows Mobile had a record size of 2.Eight KB even as Android turned into about 3 times the scale at 9.3 KB. This demonstrates the full quantity of configuration files and runtime dependencies that need to be bundled in conjunction with every client program. When it comes to the wide variety of code traces, Windows Mobile required the best eleven lines while Android needed 28.

Developer Support Comparison

Developer aid is a pretty important aspect with regards to gaining velocity and pleasant throughout the development method. While each cell development platform does have similarities, there are some unique variations in developer support. The variations come to be clearer when we take the incorporated developer environment (IDE) and the tooling into consideration.

The most effective preference for Windows Mobile improvement is Visual Studio, which’s once more evolved with Microsoft’s aid. With Visual Studio, Windows Mobile needs Microsoft backing earlier than it can enforce and deliver new functions inside the IDE. The network can most effectively make pointers; however, it would not have any direct impact. However, there’s a superb aspect as consistency is confidence. Also, the excellent approval technique applied through Microsoft whilst delivering new merchandise will guarantee the best.

On the other hand, there are several tooling alternatives for Android, with quite some IDEs. Android has open source groups who contribute to IDE development through providing in addition to assuring nice of plugin functionalities for software. However, the multiple IDE surroundings may be pretty a project for preserving consistency and a satisfactory warranty. Consistency turns into a project as extension capabilities can be available for just a few competing IDEs. The quality guarantee becomes the main project as development achieved using the community is not governed with a commonplace standard for high-quality required previous to making the new incorporated developer surroundings characteristic of being had. Quality assurance of the delivered code is essential for handing over beneficial merchandise. These factors can probably make code and application portability between environments not possible.

One of the differences between the Android and the Windows Mobile improvement structures as a long way as developer aid and high-quality assurance is concerned becomes extra obvious in the testing surroundings. Let us take closer to examine this throughout the unit, checking out both development structures.

Unit checking out is essentially the best warranty and validation device for checking out small parts of a pc or cell applications. The goal is to have each section isolated and examined one after the other. This will assist in isolating and assure the fine of the special units of the application.

Unit trying out for Android is drastically trustworthy as the API makes use of the JUnit check framework. The JUnit framework enforces the hierarchical organization of the various check units that’s the main advantage. Besides that, the JUnit pattern ensures the independence of the test units in addition to minimizes interference. This is done via first growing, after which destroying the lately created take a look at the environment, earlier than and after each takes a look at approach is administered. Android even takes JUnit a step similarly to permitting on tool trying out of the code. Here the take a look at libraries that are integrated as a part of Android’s widespread libraries.

However, there’s one challenge with Android’s on tool trying out compared to Windows Mobile is the results’ clarity. Android’s on-tool assessments don’t have a user interface that can show the test’s results. To view the effects of taking a look at, a handler that offers callbacks from Android’s take a look at runner needs to be applied.

On the other hand, Windows Mobile shows a high degree of readability and visibility, whilst the Android platform is tough to use on the subject of performance. The problem with Android is the lack of comments, which are issued automatically through visual equipment within the incorporated development surroundings in Windows Mobile.

Windows Mobile implements a version of the xUnit framework. The code for test lessons is kept in a separate mission, though it stays in the IDE’s inner one. Like Android, Windows Mobile’s xUnit testing additionally allows on-tool testing. The biggest difference right here, as mentioned in advance, is its test comments. Windows Mobile has an extra complete user interface that offers comments based on every check run. This makes it less complicated for builders to apprehend which check succeeded and why a specific check failed.

Debugging help is likewise essential for application development as it is an actual time step-by-step code execution that can assist locate and attach bugs. The debugging procedure can be depending on the incorporated improvement surroundings to perform its assignment. Both Windows Mobile and Android platforms help grade-by-grade debugging. Besides that, both systems also consist of an on-device debugging function that we could a utility run on a mobile tool simultaneously as debugging runs in the IDE.


Both Android and Windows Mobile have the gain of being closely integrated with the cell smartphone’s working machine. This is what affects terrific integration among the cellular tool and the improved environment. The primary energy of Windows Mobile is in its near connection with Microsoft, as a sole vendor. This guarantees the steadiness of the improvement surroundings and high fine assurance in terms of application builders’ functions. On the other hand, Android has brought a thrilling way of distributing apps through the Android market. As the Windows Mobile improvement platform is a product from Microsoft, it’s miles Visual Studio based totally. Visual Studio also is based on the Windows running device, so you don’t have any choice right here. For Android, alternatively, Google offers the Eclipse plugin. Developers are not locked into Eclipse as each IntelliJ IDEA and Netbeans provides developer aid. This way that builders are free to select the IDE and operating system they need. Development ease in various regions may have a primary effect on the cellular development platform’s choice for developing assistive environment packages.

John R. Wright
Social media ninja. Freelance web trailblazer. Extreme problem solver. Music fanatic. Spent several months marketing pubic lice in the financial sector. Spent 2002-2008 supervising the production of ice cream in Africa. Had some great experience developing robotic shrimp in the aftermarket. Spent several years getting my feet wet with puppets in Miami, FL. Was quite successful at supervising the production of corncob pipes worldwide. What gets me going now is working with electric trains in Mexico.